


They were directly involved in the design and development of several production pipelines in prestigious animation studios. Please give educational and production credentials of Isotropix founders – Sam Assadian and Sebastien Guichou.īefore founding Isotropix and creating Clarisse, Sam Assadian and Sebastien Guichou, have spent most of their careers in the Animation and VFX industry. The Virtual Assist thanks Elia Vermander (International sales, Isotropix) to make this exclusive interview happen.

At the end of this workshop, you should have a solid, introductory understanding of Clarisse with the knowledge to create a multitude of different environments, complete with shaders and lighting.Isotropix Clarisse iFX and Clarisse BUiLDER are game changer 3D softwares. Finally, Alessandro takes you through the lighting setup for a large-scale environment using sun light, dome light, IES profiles and many other lighting techniques. Using particle cloud and particle baking, he efficiently scatters a large amount of plants and shows the optimal settings for pathtracer quality and speed.

He then covers depth-of-field, the creation of shading groups and materials using the node-based material editor and guides you through managing a scene in Clarisse by organizing groups, contexts and combiners. Alessandro shows how to customize the user interface, manage assets within the browser and attribute editor, work with objects, merge hard surface and vegetation assets in the Alembic file format and navigate 3D views with interactive real-time rendering. Beginning with the basic workflow needed to get up and running, Alessandro then delves into the various features and tools used to create a complete natural environment while taking advantage of Clarisse's powerful ability to handle complex scenes that contain billions of polygons. In this workshop, Alessandro Cangelosi guides you through Isotropix Clarisse V4.
